42.One study showed that friendships among ninth graders were far from stable.
43.More than half of students will find their academic performance declining sharply when they enter the ninth grade.
44.Researchers found through experiments that students could be taught to respond to stress inmore positive way.
45.It is beneficial to explore ways to cope with the challenges facing students entering high school.
Section C
Directions:There are 2 passages in this section.Each passage is followed by some questions or unfinished statements.For each of them there are four choices marked A),B),C)and D).Yoshould decide on the best choice and mark the corresponding letter on Answer Sheet 2 with a single line through the centre.
PassageOne
Questions 46 to 50 are based on the following passage.
Educators and business leaders have more in common than it may seem.Teachers want to prepare students for a successful future.Technology companies have an interest in developing a workforce with the STEM(science,technology,engineering and math)sills neededto grow thecompany and advance the industry.How can they wok together to achieve these goals Play maybe the answer.
Focusing on STEM skills is important,but the reality is that STEM sills are enhanced andmore relevant when combined with traditional,hands-on creative activities.This combinationisproving to be the best way to prepare today’s children to be the makers and builders of tomorrow.That is why technology companies are partnering with educators to bring back good,old-fashioned play.
In fact many experts argue that the most important 2lst-century skills aren’t related tospecific technologies or subject matter,but to creativity;skills like imagination,problem-findingand problem-solving,teamwork,optimism,patience and the ability to experiment and take risks.These are skills acquired when kids tinker(鼓捣小玩意),High-tech industries such as NASA’sJet Propulsion Laboratory have found that their best overall problem solvers were master tinkerersin their youth.
There are cognitive(认知的)benefits of doing things the way we did as children—buildingsomething,tearing it down,then building,it up again.Research shows that given 15 minutes of free pay,four-and five-year-olds will spend a hid of this time engaged in spatial,mathematical,and architectural activities.This type of play—especial with building blocks--helps childrendiscover and develop key principles in math and geometry.
If play and building are critical 1o 2lst century skill development,that’sreally good news for two reasons:Children are born builders,makers,and creators,sofostering(培养)2lst-centary skills may be as simple as giving kids room to play,tinker and try thing out,even as they grow older,Secondly,it doesn't take 21st-century technology to foster 2lst-century skills.This isespecially importantfor under-resourced schools and communities.Taking whatever materials arehandy and tinkering with them is a simple way to engage those important“maker〞skills.Andanyone,anywhere.can do it.
46.What docs the author say about educators
A)They seek advice from technology companies to achieve teaching goals.
B)They have been successful in preparing the workforce for companies.
C)They help students acquire the skills needed for their future success.
D)They partner with technology companies to enhance teaching efficiency.
47.How can educators better develop students’STEM skills,according to the author
A)By blending them with traditional,stimulating activities.
B)By inviting business leaders to help design curriculums.
C)By enhancing students’ability to think in a critical way.
D)By showing students the best way to learn is through play.
48.How do children acquire the skills needed for the 21st century
A)By engaging in activities involving specific technologies.
B)By playing with things to solve problems on their own.
C)By familiarizing themselves with high-tech gadgets.
D)By mastering basic principles through teamwork.
49.What can we do to help children learn the basics of math and geometry
A)Stimulate their interest as early as possible.
B)Spend more time playing games with them.
C)Encourage them to make things with hands.
D)Allow them to tinker freely with calculators.
50.What does the author advise disadvantaged schools and communities to do
A)Train students to be makers to meet future market demands.
B)Develop students’creative skills with the resources available.
C)Engage students with challenging tasks to foster their creativity.
D)Work together with companies to improve their teaching facilities.
Passage Two
Questions 51 to 55 are based on the following passage.